Monday 19 May 2014

Adventure Island - A Visual Model, Part 2

Throughout Term 1 my class of year 4 students put together a visual model for Adventure Learning. We decided on an adventure island. The children spent a lot of time coming up with different designs. You can read more about the process we worked through here. By the end of the term we had created the final product. All children are able to explain what each icon represents and as we work through the model for the first time are learning what happens at each stage. What I love about the design is that it was created by kids, for kids. The children refer to themselves as explorers as they work their way around the island. 

Here's a brief overview


Adventure Island 


Explore at Sunshine Cove

Plan under the coconut palms

Discover at Mermaid Lagoon

Create at the rocky volcano 

Share at the island tree house

Take Your Learning Further in the hot air balloon





Here are Room 8's initial designs



1 comment:

  1. Love it! The discovery part would be where questioning is on the model I am using. I'm finding that questioning can be onerous and could do with re-framing to make it more kid friendly. Let us know how discovery is going. Jo

    ReplyDelete